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C:\Projects\slingparking

Slingparking

An original mobile game where the player is the new valet at a parking lot that parks cars with a slingshot. Concept, hand-drawn art and development. Coming soon to Google Play.

on Google Play
Coming soon
My role
Concept, game design, art and code
When
2026
Area
Games · Development

The premise pokes fun at "the customer is always right": every driver demands a different way to park, and the challenge is the precision of stopping the car exactly in the spot.

The art direction uses the raw lines of my pen and colored-pencil drawings. It started as a web prototype on itch.io, went through closed testing on Google Play and is launching on the store soon.

Slingparking main menu with the hand-drawn boss
Main menu.
Endless mode level with a customer's request
Every customer has a request: spot, reverse, wind.
Level with a parking lot packed with cars
A level with a packed lot.

Tools Godot, JavaScript, Desenho à mão